I also wish there was some more choice in the dialogue sections as I would have liked to do things differently than any way I was given, especially near the end. There are a lot of dialogue choices you get to make when talking to people, how much they affect the story I’m unsure of. I will say that, while the overall story was fantastic, the last 15 minutes of the game felt rushed and left certain plot lines unfinished in my eyes. There is no voice acting but I didn’t find this to be a bad thing. It’s got a unique style to it that isn’t quite cell shaded or realistic, somewhere in between the two. Luckily the band practice can be skipped without consequence because it is like playing Rock Band which I despise. In between dealing with friends you can take part in voluntary mini games such as a 2D action game on Mae’s laptop and taking part in band practice with friends. They have a creepy quality about them and a great soundtrack. The platforming sections are well done aside from the odd time I found them hard to navigate. When you go to bed each night there is a dream section that is based around platforming sections to find the exit to the dream. Talking with certain townsfolk will shed more light on them as well. Depending on which friends you talk with will decide whose story you see the most of. The game consists of exploring around town talking to your friends, townsfolk and your parents. The supporting cast of her parents and her home town friends are all interesting in their own ways and I liked learning more about them as the story moved forward. That being said I see it as an authentic character as many people are like this and there is nothing saying I have to like a main character to enjoy a game. I didn’t enjoy the main character at times as she is pretty much a screw up who doesn’t realize how childish she is being and is pretty selfish at times. The game puts you in the shoes of Mae who has just dropped out of college and moved back in with her parents and is trying to reconnect with friends while trying to navigate strange events happening in town. It’s characters go through very relatable issues and aside from a couple plot twists is grounded in more reality than most games dare to dream of. What it does have though is one of the better stories I have come across in recent memory. There is not much “gameplay” to speak of aside from some light platforming and a short rhythm section. You can hear an interview with writer Bethany Hockenberry on the first season of Polygon’s Backstory podcast, which is embedded below.I wouldn’t be surprised if some people found Night in the Woods boring. Owners of the PC release of the game will receive this upgraded version for free. Those experiences were previously only available as free downloads on PC. It also includes scenes from the game’s pre-release miniature episodes, titled Longest Night and Lost Constellation. It includes never before seen content, including new petty crim-based mini games and Mae’s own hallucinatory dream sequences. The trailer, which was released today, calls Weird Autumn the “definitive edition” of the game. Our reviewer Justin McElroy called it “one of the most moving game narratives I’ve ever experienced.” It was lauded for its throwback, point-and-click style as well as its heady philosophical and religious undertones. Night In The Woods is a critically acclaimed adventure game that follows a cat named Mae and her closest friends through a supernatural adventure in a fictional Rust Belt town. By process of elimination, that means the game is likely also bound for the Nintendo Switch. Tweets sent out today indicated it was also coming to Xbox One. The game was originally released on PlayStation 4 as well as Linux, Mac and Windows PC. The game’s official Twitter account has also teased a release on “another console.” Original Story: Night In The Woods, the narrative adventure game from Scott Benson, Bethany Hockenberry and Alec Holowka, is getting a new director’s cut called Night In The Woods: Weird Autumn. Update: Night in the Woods publisher Finji announced today that the Nintendo Switch version of the game will be available on Feb.
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